Struct freya::core::events::nodes_state::NodesState
pub struct NodesState { /* private fields */ }
Expand description
NodesState
stores the nodes states given incoming events.
Implementations§
§impl NodesState
impl NodesState
pub fn process_collateral(
&mut self,
pontential_events: &HashMap<EventName, Vec<PotentialEvent>, FxBuildHasher>,
dom_events: &mut Vec<DomEvent>,
events: &[PlatformEvent],
) -> HashMap<EventName, Vec<PotentialEvent>, FxBuildHasher>
pub fn process_collateral( &mut self, pontential_events: &HashMap<EventName, Vec<PotentialEvent>, FxBuildHasher>, dom_events: &mut Vec<DomEvent>, events: &[PlatformEvent], ) -> HashMap<EventName, Vec<PotentialEvent>, FxBuildHasher>
Update the node states given the new events and suggest potential collateral new events
Trait Implementations§
§impl Default for NodesState
impl Default for NodesState
§fn default() -> NodesState
fn default() -> NodesState
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for NodesState
impl RefUnwindSafe for NodesState
impl Send for NodesState
impl Sync for NodesState
impl Unpin for NodesState
impl UnwindSafe for NodesState
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