Struct freya::core::node::NodeState

pub struct NodeState {
    pub cursor: CursorState,
    pub font_style: FontStyleState,
    pub references: ReferencesState,
    pub size: LayoutState,
    pub style: StyleState,
    pub transform: TransformState,
}

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§cursor: CursorState§font_style: FontStyleState§references: ReferencesState§size: LayoutState§style: StyleState§transform: TransformState

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impl NodeState

pub fn attributes(&self) -> Vec<(&str, AttributeType<'_>)>

Trait Implementations§

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impl Clone for NodeState

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fn clone(&self) -> NodeState

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl PartialEq for NodeState

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fn eq(&self, other: &NodeState) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for NodeState

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