pub struct NodeState {
pub cursor: CursorState,
pub font_style: FontStyleState,
pub references: ReferencesState,
pub size: LayoutState,
pub style: StyleState,
pub transform: TransformState,
}
Fields§
§cursor: CursorState
§font_style: FontStyleState
§references: ReferencesState
§size: LayoutState
§style: StyleState
§transform: TransformState
Implementations§
§impl NodeState
impl NodeState
pub fn attributes(&self) -> Vec<(&str, AttributeType<'_>)>
Trait Implementations§
Auto Trait Implementations§
impl !Freeze for NodeState
impl !RefUnwindSafe for NodeState
impl Send for NodeState
impl Sync for NodeState
impl Unpin for NodeState
impl !UnwindSafe for NodeState
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