pub fn onmousemove<__Marker>(
_f: impl SuperInto<Callback<Event<MouseData>>, __Marker>,
) -> AttributeExpand description
The mousemove event fires when the user moves the mouse over an element.
Unlike onmouseenter, this fires even if the user was already hovering over
the element. For that reason, it’s less efficient.
Event Data: MouseData
§Example
fn app() -> Element {
rsx!(
rect {
width: "100",
height: "100",
background: "red",
onmousemove: |_| println!("Hovering!")
}
)
}