pub struct MouseData {
pub screen_coordinates: Point2D<f64, Measure>,
pub element_coordinates: Point2D<f64, Measure>,
pub trigger_button: Option<MouseButton>,
}
Expand description
Data of a Mouse event.
Fields§
§screen_coordinates: Point2D<f64, Measure>
§element_coordinates: Point2D<f64, Measure>
Implementations§
§impl MouseData
impl MouseData
pub fn get_screen_coordinates(&self) -> Point2D<f64, Measure>
pub fn get_screen_coordinates(&self) -> Point2D<f64, Measure>
Get the mouse coordinates relative to the window bounds.
pub fn get_element_coordinates(&self) -> Point2D<f64, Measure>
pub fn get_element_coordinates(&self) -> Point2D<f64, Measure>
Get the mouse coordinates relatives to the element bounds.
Get the button that triggered this event.
Trait Implementations§
impl StructuralPartialEq for MouseData
Auto Trait Implementations§
impl Freeze for MouseData
impl RefUnwindSafe for MouseData
impl Send for MouseData
impl Sync for MouseData
impl Unpin for MouseData
impl UnwindSafe for MouseData
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