freya_components/table.rs
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use dioxus::prelude::*;
use freya_elements::{
self as dioxus_elements,
events::MouseEvent,
};
use freya_hooks::{
use_applied_theme,
FontTheme,
TableTheme,
TableThemeWith,
};
use crate::icons::ArrowIcon;
#[allow(non_snake_case)]
#[component]
fn TableArrow(order_direction: OrderDirection) -> Element {
let TableTheme { arrow_fill, .. } = use_applied_theme!(None, table);
let rotate = match order_direction {
OrderDirection::Down => "0",
OrderDirection::Up => "180",
};
rsx!(ArrowIcon {
rotate: "{rotate}",
fill: "{arrow_fill}"
})
}
/// Properties for the [`TableHead`] component.
#[derive(Props, Clone, PartialEq)]
pub struct TableHeadProps {
/// The content of this table head.
pub children: Element,
}
/// The head of a [`Table`]. Use [`TableRow`] inside.
#[allow(non_snake_case)]
pub fn TableHead(TableHeadProps { children }: TableHeadProps) -> Element {
rsx!(
rect { width: "100%", {children} }
)
}
/// Properties for the [`TableBody`] component.
#[derive(Props, Clone, PartialEq)]
pub struct TableBodyProps {
/// The content of this table body.
pub children: Element,
}
/// The body of a [`Table`].
#[allow(non_snake_case)]
pub fn TableBody(TableBodyProps { children }: TableBodyProps) -> Element {
rsx!(
rect { width: "100%", {children} }
)
}
#[derive(PartialEq, Clone, Copy)]
enum TableRowState {
Idle,
Hovering,
}
/// Properties for the [`TableRow`] component.
#[derive(Props, Clone, PartialEq)]
pub struct TableRowProps {
/// Theme override.
pub theme: Option<TableThemeWith>,
/// The content of this row.
children: Element,
}
/// Table row for [`Table`]. Use [`TableCell`] inside.
///
/// # Styling
/// Inherits the [`TableTheme`](freya_hooks::TableTheme) theme.
#[allow(non_snake_case)]
pub fn TableRow(TableRowProps { theme, children }: TableRowProps) -> Element {
let theme = use_applied_theme!(&theme, table);
let mut state = use_signal(|| TableRowState::Idle);
let TableTheme {
divider_fill,
hover_row_background,
row_background,
..
} = theme;
let background = if state() == TableRowState::Hovering {
hover_row_background
} else {
row_background
};
rsx!(
rect {
onmouseenter: move |_| state.set(TableRowState::Hovering),
onmouseleave: move |_| state.set(TableRowState::Idle),
direction: "horizontal",
width: "fill",
background: "{background}",
{children}
}
rect {
height: "1",
width: "fill",
background: "{divider_fill}"
}
)
}
/// Sorting direction for items in [`Table`].
#[derive(Clone, Copy, PartialEq, Debug, Default)]
pub enum OrderDirection {
/// Alternatively: descending.
Up,
/// Alternatively: ascending.
#[default]
Down,
}
/// Properties for the [`TableCell`] component.
#[derive(Props, Clone, PartialEq)]
pub struct TableCellProps {
/// The content of this cell.
pub children: Element,
/// Handler for the `onpress` event.
pub onpress: Option<EventHandler<MouseEvent>>,
/// The direction in which this TableCell's column will be ordered.
///
/// **This is only a visual change (it changes the icon), you need to sort stuff yourself.**
#[props(into)]
pub order_direction: Option<Option<OrderDirection>>,
/// The padding of the cell.
#[props(default = "5 25".to_string(), into)]
pub padding: String,
/// The height of the cell.
#[props(default = "35".to_string(), into)]
pub height: String,
}
/// Cell for a [`Table`]. You can place anything inside.
#[allow(non_snake_case)]
pub fn TableCell(props: TableCellProps) -> Element {
let config = consume_context::<TableConfig>();
let width = 100.0 / config.columns as f32;
let TableCellProps {
children,
order_direction,
padding,
height,
..
} = &props;
rsx!(
rect {
overflow: "clip",
padding: "{padding}",
width: "{width}%",
main_align: "end",
cross_align: "center",
height: "{height}",
direction: "horizontal",
onclick: move |e| {
if let Some(onpress) = &props.onpress {
onpress.call(e);
}
},
if let Some(order_direction) = &order_direction {
rect {
margin: "10",
width: "10",
height: "10",
if let Some(order_direction) = &order_direction {
TableArrow {
order_direction: *order_direction
}
}
}
}
{children}
}
)
}
/// Properties for the [`Table`] component.
#[derive(Props, Clone, PartialEq)]
pub struct TableProps {
/// Width of the table. Default to `fill`.
#[props(default = "fill".into())]
pub height: String,
/// Theme override.
pub theme: Option<TableThemeWith>,
/// Number of columns used in the table.
pub columns: usize,
/// The content of the table.
pub children: Element,
}
/// Table component, composed with [`TableHead`] and [`TableBody`].
///
/// # Styling
/// Inherits the [`TableTheme`](freya_hooks::TableTheme) theme.
///
/// # Example
///
/// ```rust
/// # use freya::prelude::*;
/// fn app() -> Element {
/// let data = use_signal(|| {
/// vec![
/// ("Marc".to_owned(), 169),
/// ("Marc Clone 1".to_owned(), 113),
/// ("Marc Clone 2".to_owned(), 157),
/// ("Marc Clone 3 ".to_owned(), 182),
/// ]
/// });
///
/// rsx!(
/// Table {
/// columns: 2,
/// TableHead {
/// TableRow {
/// TableCell {
/// label { "Name" }
/// }
/// TableCell {
/// label { "Age" }
/// }
/// }
/// }
/// TableBody {
/// ScrollView {
/// for (i, (name, age)) in data.read().iter().enumerate() {
/// TableRow {
/// key: "{i}",
/// TableCell {
/// label { "{name}" }
/// }
/// TableCell {
/// label { "{age}" }
/// }
/// }
/// }
/// }
/// }
/// }
/// )
/// }
/// ```
///
/// For a more advance example (e.g filtering) you can have a look at the [`table.rs`](https://github.com/marc2332/freya/blob/main/examples/table.rs) example in the repo.
#[allow(non_snake_case)]
pub fn Table(
TableProps {
height,
theme,
columns,
children,
}: TableProps,
) -> Element {
let TableTheme {
background,
corner_radius,
divider_fill,
font_theme: FontTheme { color },
..
} = use_applied_theme!(&theme, table);
provide_context(TableConfig { columns });
rsx!(rect {
overflow: "clip",
color: "{color}",
background: "{background}",
corner_radius: "{corner_radius}",
height: "{height}",
border: "1 outer {divider_fill}",
{children}
})
}
#[doc(hidden)]
#[derive(Clone)]
pub struct TableConfig {
columns: usize,
}