pub enum SkeletonAnimation {
Pulse,
Shimmer,
}Expand description
Animation style for the skeleton placeholder.
Variants§
Trait Implementations§
Source§impl Clone for SkeletonAnimation
impl Clone for SkeletonAnimation
Source§fn clone(&self) -> SkeletonAnimation
fn clone(&self) -> SkeletonAnimation
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SkeletonAnimation
impl Debug for SkeletonAnimation
Source§impl Default for SkeletonAnimation
impl Default for SkeletonAnimation
Source§fn default() -> SkeletonAnimation
fn default() -> SkeletonAnimation
Returns the “default value” for a type. Read more
Source§impl PartialEq for SkeletonAnimation
impl PartialEq for SkeletonAnimation
Source§impl ResolvablePreference<SkeletonAnimation> for Preference<SkeletonAnimation>
impl ResolvablePreference<SkeletonAnimation> for Preference<SkeletonAnimation>
fn resolve(&self, _: &ColorsSheet) -> SkeletonAnimation
impl Copy for SkeletonAnimation
impl StructuralPartialEq for SkeletonAnimation
Auto Trait Implementations§
impl Freeze for SkeletonAnimation
impl RefUnwindSafe for SkeletonAnimation
impl Send for SkeletonAnimation
impl Sync for SkeletonAnimation
impl Unpin for SkeletonAnimation
impl UnsafeUnpin for SkeletonAnimation
impl UnwindSafe for SkeletonAnimation
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