pub struct image;
Expand description
image
element let’s you show an image.
For dynamic Images you may use dynamic_bytes
.
§Example
static RUST_LOGO: &[u8] = include_bytes!("./rust_logo.png");
fn app() -> Element {
let image_data = static_bytes(RUST_LOGO);
rsx!(
image {
image_data: image_data,
width: "100%", // You must specify size otherwhise it will default to 0
height: "100%",
}
)
}
Implementations§
source§impl image
impl image
sourcepub const height: (&'static str, Option<&'static str>, bool) = _
pub const height: (&'static str, Option<&'static str>, bool) = _
Specify the width and height for the given element.
See syntax in Size Units
.
§Example
fn app() -> Element {
rsx!(
rect {
background: "red",
width: "15",
height: "50",
}
)
}
pub const width: (&'static str, Option<&'static str>, bool) = _
sourcepub const min_height: (&'static str, Option<&'static str>, bool) = _
pub const min_height: (&'static str, Option<&'static str>, bool) = _
§min_width & min_height
rect
supports specifying a minimum width and height, this can be useful if you use it alongside a percentage for the target size.
See syntax for Size Units
.
§Usage
fn app() -> Element {
rsx!(
rect {
background: "red",
min_width: "100",
min_height: "100",
width: "50%",
height: "50%",
}
)
}
pub const min_width: (&'static str, Option<&'static str>, bool) = _
sourcepub const max_height: (&'static str, Option<&'static str>, bool) = _
pub const max_height: (&'static str, Option<&'static str>, bool) = _
§max_width & max_height
rect
supports specifying a maximum width and height.
See syntax for Size Units
.
§Usage
fn app() -> Element {
rsx!(
rect {
background: "red",
max_width: "50%",
max_height: "50%",
width: "500",
height: "500",
}
)
}
pub const max_width: (&'static str, Option<&'static str>, bool) = _
sourcepub const margin: (&'static str, Option<&'static str>, bool) = _
pub const margin: (&'static str, Option<&'static str>, bool) = _
Specify the margin of an element. You can do so by four different ways, just like in CSS.
§Example
fn app() -> Element {
rsx!(
rect {
margin: "25", // 25 in all sides
margin: "100 50", // 100 in top and bottom, and 50 in left and right
margin: "2 15 25", // 2 in top, 15 in left and right, and 25 in bottom
margin: "5 7 3 9" // 5 in top, 7 in right, 3 in bottom and 9 in left
}
)
}
sourcepub const position: (&'static str, Option<&'static str>, bool) = _
pub const position: (&'static str, Option<&'static str>, bool) = _
Specify how you want the element to be positioned inside it’s parent area.
Accepted values:
stacked
(default)absolute
(Floating element relative to the parent element)global
(Floating element relative to the window)
When using the absolute
or global
modes, you can also combine them with the following attributes:
position_top
position_right
position_bottom
position_left
These only support pixels.
§Example
fn app() -> Element {
rsx!(
rect {
width: "100%",
height: "100%",
rect {
position: "absolute",
position_bottom: "15",
position_right: "15",
background: "black",
width: "100",
height: "100",
}
}
)
}
pub const position_top: (&'static str, Option<&'static str>, bool) = _
pub const position_right: (&'static str, Option<&'static str>, bool) = _
pub const position_bottom: (&'static str, Option<&'static str>, bool) = _
pub const position_left: (&'static str, Option<&'static str>, bool) = _
pub const layer: (&'static str, Option<&'static str>, bool) = _
sourcepub const opacity: (&'static str, Option<&'static str>, bool) = _
pub const opacity: (&'static str, Option<&'static str>, bool) = _
Specify the opacity of an element and all its descendants.
§Example
fn app() -> Element {
rsx!(
rect {
opacity: "0.5", // 50% visible
label {
"I am fading!"
}
}
)
}
pub const image_data: (&'static str, Option<&'static str>, bool) = _
pub const image_reference: (&'static str, Option<&'static str>, bool) = _
pub const a11y_id: (&'static str, Option<&'static str>, bool) = _
pub const a11y_focusable: (&'static str, Option<&'static str>, bool) = _
pub const a11y_auto_focus: (&'static str, Option<&'static str>, bool) = _
pub const a11y_name: (&'static str, Option<&'static str>, bool) = _
pub const a11y_description: (&'static str, Option<&'static str>, bool) = _
pub const a11y_value: (&'static str, Option<&'static str>, bool) = _
pub const a11y_access_key: (&'static str, Option<&'static str>, bool) = _
pub const a11y_keyboard_shortcut: (&'static str, Option<&'static str>, bool) = _
pub const a11y_language: (&'static str, Option<&'static str>, bool) = _
pub const a11y_placeholder: (&'static str, Option<&'static str>, bool) = _
pub const a11y_role_description: (&'static str, Option<&'static str>, bool) = _
pub const a11y_state_description: (&'static str, Option<&'static str>, bool) = _
pub const a11y_tooltip: (&'static str, Option<&'static str>, bool) = _
pub const a11y_url: (&'static str, Option<&'static str>, bool) = _
pub const a11y_row_index_text: (&'static str, Option<&'static str>, bool) = _
pub const a11y_column_index_text: (&'static str, Option<&'static str>, bool) = _
pub const a11y_scroll_x: (&'static str, Option<&'static str>, bool) = _
pub const a11y_scroll_x_min: (&'static str, Option<&'static str>, bool) = _
pub const a11y_scroll_x_max: (&'static str, Option<&'static str>, bool) = _
pub const a11y_scroll_y: (&'static str, Option<&'static str>, bool) = _
pub const a11y_scroll_y_min: (&'static str, Option<&'static str>, bool) = _
pub const a11y_scroll_y_max: (&'static str, Option<&'static str>, bool) = _
pub const a11y_numeric_value: (&'static str, Option<&'static str>, bool) = _
pub const a11y_min_numeric_value: (&'static str, Option<&'static str>, bool) = _
pub const a11y_max_numeric_value: (&'static str, Option<&'static str>, bool) = _
pub const a11y_numeric_value_step: (&'static str, Option<&'static str>, bool) = _
pub const a11y_numeric_value_jump: (&'static str, Option<&'static str>, bool) = _
pub const a11y_row_count: (&'static str, Option<&'static str>, bool) = _
pub const a11y_column_count: (&'static str, Option<&'static str>, bool) = _
pub const a11y_row_index: (&'static str, Option<&'static str>, bool) = _
pub const a11y_column_index: (&'static str, Option<&'static str>, bool) = _
pub const a11y_row_span: (&'static str, Option<&'static str>, bool) = _
pub const a11y_column_span: (&'static str, Option<&'static str>, bool) = _
pub const a11y_level: (&'static str, Option<&'static str>, bool) = _
pub const a11y_size_of_set: (&'static str, Option<&'static str>, bool) = _
pub const a11y_position_in_set: (&'static str, Option<&'static str>, bool) = _
pub const a11y_color_value: (&'static str, Option<&'static str>, bool) = _
pub const a11y_expanded: (&'static str, Option<&'static str>, bool) = _
pub const a11y_selected: (&'static str, Option<&'static str>, bool) = _
pub const a11y_hovered: (&'static str, Option<&'static str>, bool) = _
pub const a11y_linked: (&'static str, Option<&'static str>, bool) = _
pub const a11y_multiselectable: (&'static str, Option<&'static str>, bool) = _
pub const a11y_required: (&'static str, Option<&'static str>, bool) = _
pub const a11y_visited: (&'static str, Option<&'static str>, bool) = _
pub const a11y_busy: (&'static str, Option<&'static str>, bool) = _
pub const a11y_live_atomic: (&'static str, Option<&'static str>, bool) = _
pub const a11y_modal: (&'static str, Option<&'static str>, bool) = _
pub const a11y_touch_transparent: (&'static str, Option<&'static str>, bool) = _
pub const a11y_read_only: (&'static str, Option<&'static str>, bool) = _
pub const a11y_disabled: (&'static str, Option<&'static str>, bool) = _
pub const a11y_is_spelling_error: (&'static str, Option<&'static str>, bool) = _
pub const a11y_is_grammar_error: (&'static str, Option<&'static str>, bool) = _
pub const a11y_is_search_match: (&'static str, Option<&'static str>, bool) = _
pub const a11y_is_suggestion: (&'static str, Option<&'static str>, bool) = _
pub const a11y_role: (&'static str, Option<&'static str>, bool) = _
pub const a11y_invalid: (&'static str, Option<&'static str>, bool) = _
pub const a11y_toggled: (&'static str, Option<&'static str>, bool) = _
pub const a11y_live: (&'static str, Option<&'static str>, bool) = _
pub const a11y_default_action_verb: (&'static str, Option<&'static str>, bool) = _
pub const a11y_orientation: (&'static str, Option<&'static str>, bool) = _
pub const a11y_sort_direction: (&'static str, Option<&'static str>, bool) = _
pub const a11y_current: (&'static str, Option<&'static str>, bool) = _
pub const a11y_auto_complete: (&'static str, Option<&'static str>, bool) = _
pub const a11y_has_popup: (&'static str, Option<&'static str>, bool) = _
pub const a11y_list_style: (&'static str, Option<&'static str>, bool) = _
pub const a11y_vertical_offset: (&'static str, Option<&'static str>, bool) = _
Auto Trait Implementations§
impl Freeze for image
impl RefUnwindSafe for image
impl Send for image
impl Sync for image
impl Unpin for image
impl UnwindSafe for image
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn into_any(self: Box<T>) -> Box<dyn Any>
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(where Trait: Downcast
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. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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’s vtable from &mut Trait
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§fn instrument(self, span: Span) -> Instrumented<Self>
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source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
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into a Left
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if into_left
is true
.
Converts self
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into a Left
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returns true
.
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