Struct freya::elements::rect

pub struct rect;
Expand description

rect is a generic element that acts as a container for other elements.

You can specify things like width, padding or even in what direction the inner elements are stacked.

§Example

fn app() -> Element {
    rsx!(
        rect {
            direction: "vertical",
            label { "Hi!" }
            label { "Hi again!"}
        }
    )
}

Implementations§

§

impl rect

pub const height: (&'static str, Option<&'static str>, bool) = _

Specify the width and height for the given element.

See syntax in Size Units.

§Example
fn app() -> Element {
    rsx!(
        rect {
            background: "red",
            width: "15",
            height: "50",
        }
    )
}

pub const width: (&'static str, Option<&'static str>, bool) = _

pub const min_height: (&'static str, Option<&'static str>, bool) = _

§min_width & min_height

rect supports specifying a minimum width and height, this can be useful if you use it alongside a percentage for the target size.

See syntax for Size Units.

§Usage
fn app() -> Element {
    rsx!(
        rect {
            background: "red",
            min_width: "100",
            min_height: "100",
            width: "50%",
            height: "50%",
        }
    )
}

pub const min_width: (&'static str, Option<&'static str>, bool) = _

pub const max_height: (&'static str, Option<&'static str>, bool) = _

§max_width & max_height

rect supports specifying a maximum width and height.

See syntax for Size Units.

§Usage
fn app() -> Element {
    rsx!(
        rect {
            background: "red",
            max_width: "50%",
            max_height: "50%",
            width: "500",
            height: "500",
        }
    )
}

pub const max_width: (&'static str, Option<&'static str>, bool) = _

pub const margin: (&'static str, Option<&'static str>, bool) = _

Specify the margin of an element. You can do so by four different ways, just like in CSS.

§Example
fn app() -> Element {
    rsx!(
        rect {
            margin: "25", // 25 in all sides
            margin: "100 50", // 100 in top and bottom, and 50 in left and right
            margin: "2 15 25", // 2 in top, 15 in left and right, and 25 in bottom
            margin: "5 7 3 9" // 5 in top, 7 in right, 3 in bottom and 9 in left
        }
    )
}

pub const padding: (&'static str, Option<&'static str>, bool) = _

Specify the inner paddings of an element. You can do so by four different ways, just like in CSS.

§Example
fn app() -> Element {
    rsx!(
        rect {
            padding: "25", // 25 in all sides
            padding: "100 50", // 100 in top and bottom, and 50 in left and right
            padding: "2 15 25", // 2 in top, 15 in left and right, and 25 in bottom
            padding: "5 7 3 9" // 5 in top, 7 in right, 3 in bottom and 9 in left
        }
    )
}

pub const position: (&'static str, Option<&'static str>, bool) = _

Specify how you want the element to be positioned inside it’s parent area.

Accepted values:

  • stacked (default)
  • absolute

When using the absolute mode, you can also combine it with the following attributes:

  • position_top
  • position_right
  • position_bottom
  • position_left

These only support pixels.

§Example
fn app() -> Element {
    rsx!(
        rect {
            width: "100%",
            height: "100%",
            rect {
                position: "absolute",
                position_bottom: "15",
                position_right: "15",
                background: "black",
                width: "100",
                height: "100",
            }
        }
    )
}

pub const position_top: (&'static str, Option<&'static str>, bool) = _

pub const position_right: (&'static str, Option<&'static str>, bool) = _

pub const position_bottom: (&'static str, Option<&'static str>, bool) = _

pub const position_left: (&'static str, Option<&'static str>, bool) = _

pub const layer: (&'static str, Option<&'static str>, bool) = _

pub const direction: (&'static str, Option<&'static str>, bool) = _

Control how the inner elements stack.

Accepted values:

  • vertical (default)
  • horizontal
§Usage
fn app() -> Element {
    rsx!(
        rect {
            width: "100%",
            height: "100%",
            direction: "vertical",
            rect {
                width: "100%",
                height: "50%",
                background: "red"
            },
            rect {
                width: "100%",
                height: "50%",
                background: "green"
            }
        }
    )
}

pub const content: (&'static str, Option<&'static str>, bool) = _

Specify how you want the automatic (e.g width: auto) bounds in the cross axis to be constrained for the inner elements.

Accepted values:

  • normal (default): Uses parent bounds.
  • fit: Uses parent bounds but later shrunks to the size of the biggest element inside.
  • flex: Marks the container as flex container, children of this element will be able to use size/size(n) in their width and height attributes.
§fit

The fit mode will allow the inner elements using width: fill-min to expand to the biggest element inside this element.

fn app() -> Element {
    rsx!(
        rect {
            content: "fit",
            height: "100%",
            rect {
                width: "fill-min", // Will have a width of 300px
                height: "25%",
                background: "red",
            }
            rect {
                width: "150",  // Will have a width of 150px
                height: "25%",
                background: "green",
            }
            rect {
                width: "fill-min",  // Will have a width of 300px
                height: "25%",
                background: "blue",
            }
            rect {
                width: "300",  // Biggest element, will have a width of 300px
                height: "25%",
                background: "black",
            }
        }
    )
}

pub const main_align: (&'static str, Option<&'static str>, bool) = _

§main_align & cross_align

Control how the inner elements are positioned inside the element. You can combine it with the direction attribute to create complex flows.

Accepted values for main_align:

  • start (default): At the begining of the axis
  • center: At the center of the axis
  • end: At the end of the axis
  • space-between(only for main_align): Distributed among the available space
  • space-around (only for main_align): Distributed among the available space with small margins in the sides
  • space-evenly (only for main_align): Distributed among the available space with the same size of margins in the sides and in between the elements.

Accepted values for cross_align:

  • start (default): At the begining of the axis (same as in main_align)
  • center: At the center of the axis (same as in main_align)
  • end: At the end of the axis (same as in main_align)

When using the vertical direction, main_align will be the Y axis and cross_align will be the X axis. But when using the horizontal direction, the main_align will be the X axis and the cross_align will be the Y axis.

Example on how to center the inner elements in both axis:

fn app() -> Element {
    rsx!(
        rect {
            width: "100%",
            height: "100%",
            main_align: "center",
            cross_align: "center",
            rect {
                width: "50%",
                height: "50%",
                background: "red"
            },
        }
    )
}

pub const cross_align: (&'static str, Option<&'static str>, bool) = _

pub const spacing: (&'static str, Option<&'static str>, bool) = _

Specify a space between the inner elements. Think it as a margin for every element but defined by its parent. It only applies to the side of the direction.

§Example
fn app() -> Element {
    rsx!(
        rect {
            direction: "vertical",
            spacing: "20",
            // Not before
            rect {
                width: "100",
                height: "100",
                background: "red",
            }
            // There will be a space between these two elements of 20 pixels
            rect {
                width: "100",
                height: "100",
                background: "blue",
            }
            // Here as well
            rect {
                width: "100",
                height: "100",
                background: "green",
            }
            // But not after
        }
    )
}

pub const overflow: (&'static str, Option<&'static str>, bool) = _

Specify how overflow should be handled.

Accepted values:

  • clip
  • none
§Example
fn app() -> Element {
    rsx!(
        rect {
            overflow: "clip",
            width: "100",
            height: "100%",
            rect {
                width: "500",
                height: "100%",
                background: "red",
            }
        }
    )
}

pub const offset_x: (&'static str, Option<&'static str>, bool) = _

pub const offset_y: (&'static str, Option<&'static str>, bool) = _

pub const background: (&'static str, Option<&'static str>, bool) = _

Specify a color as the background of an element.

You can learn about the syntax of this attribute in Color Syntax.

§Example
fn app() -> Element {
    rsx!(
        rect {
            background: "red"
        }
    )
}

pub const border: (&'static str, Option<&'static str>, bool) = _

§border

You can add borders to an element using the border attribute.

  • border syntax: [width] [width?] [width?] [width?] <inner | outer | center> [fill].

1-4 width values should be provided with the border attribute. Widths will be applied to different sides of a rect depending on the number of values provided:

  • One value: all
  • Two values: vertical, horizontal
  • Three values: top horizontal bottom
  • Four values: top right bottom left

Border alignment determines how the border is positioned relative to the element’s edge. Alignment can be inner, outer, or center.

§Examples

A solid, black border with a width of 2 pixels on every side. Border is aligned to the inside of the rect’s edge.

fn app() -> Element {
    rsx!(
        rect {
            border: "2 inner black",
        }
    )
}

A solid, red border with different widths on each side. Border is aligned to the center of the rect’s edge.

fn app() -> Element {
    rsx!(
        rect {
            border: "1 2 3 4 center red",
        }
    )
}

Borders can take any valid fill type, including gradients.

fn app() -> Element {
    rsx!(
        rect {
            border: "1 inner linear-gradient(red, green, yellow 40%, blue)",
        }
    )
}

Similarly to the shadow attribute, multiple borders can be drawn on a single element when separated by a comma. Borders specified later in the list are drawn on top of previous ones.

fn app() -> Element {
    rsx!(
        rect {
            border: "6 outer red, 5 outer orange, 4 outer yellow, 3 outer green, 2 outer blue, 1 outer purple",
        }
    )
}

pub const shadow: (&'static str, Option<&'static str>, bool) = _

Draw a shadow of the element.

Syntax: <x> <y> <intensity> <size> <color>

§Example
fn app() -> Element {
    rsx!(
        rect {
            shadow: "0 0 25 2 rgb(0, 0, 0, 120)"
        }
    )
}

pub const corner_radius: (&'static str, Option<&'static str>, bool) = _

§corner_radius & corner_smoothing

The corner_radius attribute lets you smooth the corners of the element, with corner_smoothing you can give a “squircle” effect.

§Example
fn app() -> Element {
    rsx!(
        rect {
            corner_radius: "10",
            corner_smoothing: "75%"
        }
    )
}

pub const corner_smoothing: (&'static str, Option<&'static str>, bool) = _

pub const color: (&'static str, Option<&'static str>, bool) = _

The color attribute lets you specify the color of the text.

You can learn about the syntax of this attribute in Color Syntax.

§Example
fn app() -> Element {
    rsx!(
        label {
            color: "green",
            "Hello, World!"
        }
    )
}

Another example showing inheritance:

fn app() -> Element {
    rsx!(
        rect {
            color: "blue",
            label {
                "Hello, World!"
            }
        }
    )
}

pub const font_size: (&'static str, Option<&'static str>, bool) = _

You can specify the size of the text using font_size.

§Example
fn app() -> Element {
    rsx!(
        label {
            font_size: "50",
            "Hellooooo!"
        }
    )
}

pub const font_family: (&'static str, Option<&'static str>, bool) = _

With the font_family you can specify what font you want to use for the inner text.

Check out the custom font example to see how you can load your own fonts.

§Example
fn app() -> Element {
    rsx!(
        label {
            font_family: "Inter",
            "Hello, World!"
        }
    )
}

pub const font_style: (&'static str, Option<&'static str>, bool) = _

You can choose a style for a text using the font_style attribute.

Accepted values:

  • upright (default)
  • italic
  • oblique
§Example
fn app() -> Element {
    rsx!(
        label {
            font_style: "italic",
            "Hello, italic World!"
        }
    )
}

You can also specify multiple fonts in order of priority, if one is not found it will fallback to the next one.

Example:

fn app() -> Element {
    rsx!(
        label {
            font_family: "DoesntExist Font, Impact",
            "Hello, World!"
        }
    )
}

pub const font_weight: (&'static str, Option<&'static str>, bool) = _

You can choose a weight for text using the font_weight attribute.

Accepted values:

  • invisible
  • thin
  • extra-light
  • light
  • normal (default)
  • medium
  • semi-bold
  • bold
  • extra-bold
  • black
  • extra-black
  • 50
  • 100
  • 200
  • 300
  • 400
  • 500
  • 600
  • 700
  • 800
  • 900
  • 950
§Example
fn app() -> Element {
    rsx!(
        label {
            font_weight: "bold",
            "Hello, bold World!"
        }
    )
}

pub const font_width: (&'static str, Option<&'static str>, bool) = _

You can choose a width for a text using the font_width attribute.

⚠️ Only fonts with variable widths will be affected.

Accepted values:

  • ultra-condensed
  • extra-condensed
  • condensed
  • normal (default)
  • semi-expanded
  • expanded
  • extra-expanded
  • ultra-expanded
§Example
fn app() -> Element {
    rsx!(
        label {
            font_width: "ultra-expanded",
            "Hello, wide World!"
        }
    )
}

pub const text_align: (&'static str, Option<&'static str>, bool) = _

You can change the alignment of the text using the text_align attribute.

Accepted values:

  • center
  • end
  • justify
  • left (default)
  • right
  • start
§Example
fn app() -> Element {
    rsx!(
        label {
            text_align: "right",
            "Hello, World!"
        }
    )
}

pub const line_height: (&'static str, Option<&'static str>, bool) = _

§line_height

Specify the height of the lines of the text.

§Example
fn app() -> Element {
    rsx!(
        label {
            line_height: "3",
            "Hello, World! \n Hello, again!"
        }
    )
}

pub const text_shadow: (&'static str, Option<&'static str>, bool) = _

Specify the shadow of a text.

Syntax: <x> <y> <size> <color>

§Example
fn app() -> Element {
    rsx!(
        label {
            text_shadow: "0 18 12 rgb(0, 0, 0)",
            "Hello, World!"
        }
    )
}

pub const max_lines: (&'static str, Option<&'static str>, bool) = _

Determines the amount of lines that the text can have. It has unlimited lines by default.

§Example
fn app() -> Element {
    rsx!(
        label {
            "Hello, World! \n Hello, World! \n Hello, world!" // Will show all three lines
        }
        label {
            max_lines: "2",
            "Hello, World! \n Hello, World! \n Hello, world!" // Will only show two lines
        }
    )
}

pub const decoration: (&'static str, Option<&'static str>, bool) = _

Specify the decoration in a text.

Accepted values:

  • underline
  • line-through
  • overline
§Example
fn app() -> Element {
    rsx!(
        label {
            decoration: "line-through",
            "Hello, World!"
        }
    )
}

pub const decoration_style: (&'static str, Option<&'static str>, bool) = _

Specify the decoration’s style in a text.

Accepted values:

  • solid (default)
  • double
  • dotted
  • dashed
  • wavy
§Example
fn app() -> Element {
    rsx!(
        label {
            decoration: "line-through",
            decoration_style: "dotted",
            "Hello, World!"
        }
    )
}

pub const decoration_color: (&'static str, Option<&'static str>, bool) = _

Specify the decoration’s color in a text.

You can learn about the syntax of this attribute in Color Syntax.

§Example
fn app() -> Element {
    rsx!(
        label {
            decoration: "line-through",
            decoration_color: "orange",
            "Hello, World!"
        }
    )
}

pub const text_overflow: (&'static str, Option<&'static str>, bool) = _

Determines how text is treated when it exceeds its max_lines count. By default uses the clip mode, which will cut off any overflowing text, with ellipsis mode it will show ... at the end.

Accepted values:

  • clip (default)
  • ellipsis
§Example
fn app() -> Element {
    rsx!(
        label {
            max_lines: "3",
            text_overflow: "ellipsis",
            "Looooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooong text"
        }
    )
}

pub const letter_spacing: (&'static str, Option<&'static str>, bool) = _

Specify the spacing between characters of the text.

§Example
fn app() -> Element {
    rsx!(
        label {
            letter_spacing: "10",
            "Hello, World!"
        }
    )
}

pub const word_spacing: (&'static str, Option<&'static str>, bool) = _

Specify the spacing between words of the text.

§Example
fn app() -> Element {
    rsx!(
        label {
            word_spacing: "10",
            "Hello, World!"
        }
    )
}

pub const text_height: (&'static str, Option<&'static str>, bool) = _

Specify the text height behavior.

Accepted values:

  • disable-all (default)
  • all
  • disable-first-ascent
  • disable-least-ascent
§Example
fn app() -> Element {
    rsx!(
        label {
            text_height: "disable-all",
            "Hello, World!"
        }
    )
}

pub const rotate: (&'static str, Option<&'static str>, bool) = _

The rotate attribute let’s you rotate an element.

Compatible elements: all except text.

§Example
fn app() -> Element {
    rsx!(
        label {
            rotate: "180deg",
            "Hello, World!"
        }
    )
}

pub const opacity: (&'static str, Option<&'static str>, bool) = _

Specify the opacity of an element and all its descendants.

§Example
fn app() -> Element {
    rsx!(
        rect {
            opacity: "0.5", // 50% visible
            label {
                "I am fading!"
            }
        }
    )
}

pub const canvas_reference: (&'static str, Option<&'static str>, bool) = _

pub const reference: (&'static str, Option<&'static str>, bool) = _

pub const cursor_reference: (&'static str, Option<&'static str>, bool) = _

pub const a11y_id: (&'static str, Option<&'static str>, bool) = _

pub const a11y_focusable: (&'static str, Option<&'static str>, bool) = _

pub const a11y_auto_focus: (&'static str, Option<&'static str>, bool) = _

pub const a11y_name: (&'static str, Option<&'static str>, bool) = _

pub const a11y_description: (&'static str, Option<&'static str>, bool) = _

pub const a11y_value: (&'static str, Option<&'static str>, bool) = _

pub const a11y_access_key: (&'static str, Option<&'static str>, bool) = _

pub const a11y_author_id: (&'static str, Option<&'static str>, bool) = _

pub const a11y_keyboard_shortcut: (&'static str, Option<&'static str>, bool) = _

pub const a11y_language: (&'static str, Option<&'static str>, bool) = _

pub const a11y_placeholder: (&'static str, Option<&'static str>, bool) = _

pub const a11y_role_description: (&'static str, Option<&'static str>, bool) = _

pub const a11y_state_description: (&'static str, Option<&'static str>, bool) = _

pub const a11y_tooltip: (&'static str, Option<&'static str>, bool) = _

pub const a11y_url: (&'static str, Option<&'static str>, bool) = _

pub const a11y_row_index_text: (&'static str, Option<&'static str>, bool) = _

pub const a11y_column_index_text: (&'static str, Option<&'static str>, bool) = _

pub const a11y_scroll_x: (&'static str, Option<&'static str>, bool) = _

pub const a11y_scroll_x_min: (&'static str, Option<&'static str>, bool) = _

pub const a11y_scroll_x_max: (&'static str, Option<&'static str>, bool) = _

pub const a11y_scroll_y: (&'static str, Option<&'static str>, bool) = _

pub const a11y_scroll_y_min: (&'static str, Option<&'static str>, bool) = _

pub const a11y_scroll_y_max: (&'static str, Option<&'static str>, bool) = _

pub const a11y_numeric_value: (&'static str, Option<&'static str>, bool) = _

pub const a11y_min_numeric_value: (&'static str, Option<&'static str>, bool) = _

pub const a11y_max_numeric_value: (&'static str, Option<&'static str>, bool) = _

pub const a11y_numeric_value_step: (&'static str, Option<&'static str>, bool) = _

pub const a11y_numeric_value_jump: (&'static str, Option<&'static str>, bool) = _

pub const a11y_row_count: (&'static str, Option<&'static str>, bool) = _

pub const a11y_column_count: (&'static str, Option<&'static str>, bool) = _

pub const a11y_row_index: (&'static str, Option<&'static str>, bool) = _

pub const a11y_column_index: (&'static str, Option<&'static str>, bool) = _

pub const a11y_row_span: (&'static str, Option<&'static str>, bool) = _

pub const a11y_column_span: (&'static str, Option<&'static str>, bool) = _

pub const a11y_level: (&'static str, Option<&'static str>, bool) = _

pub const a11y_size_of_set: (&'static str, Option<&'static str>, bool) = _

pub const a11y_position_in_set: (&'static str, Option<&'static str>, bool) = _

pub const a11y_color_value: (&'static str, Option<&'static str>, bool) = _

pub const a11y_expanded: (&'static str, Option<&'static str>, bool) = _

pub const a11y_selected: (&'static str, Option<&'static str>, bool) = _

pub const a11y_hovered: (&'static str, Option<&'static str>, bool) = _

pub const a11y_hidden: (&'static str, Option<&'static str>, bool) = _

pub const a11y_linked: (&'static str, Option<&'static str>, bool) = _

pub const a11y_multiselectable: (&'static str, Option<&'static str>, bool) = _

pub const a11y_required: (&'static str, Option<&'static str>, bool) = _

pub const a11y_visited: (&'static str, Option<&'static str>, bool) = _

pub const a11y_busy: (&'static str, Option<&'static str>, bool) = _

pub const a11y_live_atomic: (&'static str, Option<&'static str>, bool) = _

pub const a11y_modal: (&'static str, Option<&'static str>, bool) = _

pub const a11y_touch_transparent: (&'static str, Option<&'static str>, bool) = _

pub const a11y_read_only: (&'static str, Option<&'static str>, bool) = _

pub const a11y_disabled: (&'static str, Option<&'static str>, bool) = _

pub const a11y_is_spelling_error: (&'static str, Option<&'static str>, bool) = _

pub const a11y_is_grammar_error: (&'static str, Option<&'static str>, bool) = _

pub const a11y_is_search_match: (&'static str, Option<&'static str>, bool) = _

pub const a11y_is_suggestion: (&'static str, Option<&'static str>, bool) = _

pub const a11y_role: (&'static str, Option<&'static str>, bool) = _

pub const a11y_invalid: (&'static str, Option<&'static str>, bool) = _

pub const a11y_toggled: (&'static str, Option<&'static str>, bool) = _

pub const a11y_live: (&'static str, Option<&'static str>, bool) = _

pub const a11y_default_action_verb: (&'static str, Option<&'static str>, bool) = _

pub const a11y_orientation: (&'static str, Option<&'static str>, bool) = _

pub const a11y_sort_direction: (&'static str, Option<&'static str>, bool) = _

pub const a11y_current: (&'static str, Option<&'static str>, bool) = _

pub const a11y_auto_complete: (&'static str, Option<&'static str>, bool) = _

pub const a11y_has_popup: (&'static str, Option<&'static str>, bool) = _

pub const a11y_list_style: (&'static str, Option<&'static str>, bool) = _

pub const a11y_vertical_offset: (&'static str, Option<&'static str>, bool) = _

Auto Trait Implementations§

§

impl Freeze for rect

§

impl RefUnwindSafe for rect

§

impl Send for rect

§

impl Sync for rect

§

impl Unpin for rect

§

impl UnwindSafe for rect

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T, O> SuperFrom<T> for O
where O: From<T>,

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fn super_from(input: T) -> O

Convert from a type to another type.
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impl<T, O, M> SuperInto<O, M> for T
where O: SuperFrom<T, M>,

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fn super_into(self) -> O

Convert from a type to another type.
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impl<T> To for T
where T: ?Sized,

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fn to<T>(self) -> T
where Self: Into<T>,

Converts to T by calling Into<T>::into.
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fn try_to<T>(self) -> Result<T, Self::Error>
where Self: TryInto<T>,

Tries to convert to T by calling TryInto<T>::try_into.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> MaybeSendSync for T