Struct LogicalPosition
pub struct LogicalPosition<P> {
pub x: P,
pub y: P,
}
Expand description
A position represented in logical pixels.
The position is stored as floats, so please be careful. Casting floats to integers truncates the
fractional part, which can cause noticeable issues. To help with that, an Into<(i32, i32)>
implementation is provided which does the rounding for you.
Fields§
§x: P
§y: P
Implementations§
§impl<P> LogicalPosition<P>
impl<P> LogicalPosition<P>
pub const fn new(x: P, y: P) -> LogicalPosition<P>
§impl<P> LogicalPosition<P>where
P: Pixel,
impl<P> LogicalPosition<P>where
P: Pixel,
pub fn from_physical<T, X>(physical: T, scale_factor: f64) -> LogicalPosition<P>
pub fn to_physical<X>(&self, scale_factor: f64) -> PhysicalPosition<X>where
X: Pixel,
pub fn cast<X>(&self) -> LogicalPosition<X>where
X: Pixel,
Trait Implementations§
§impl<P> Clone for LogicalPosition<P>where
P: Clone,
impl<P> Clone for LogicalPosition<P>where
P: Clone,
§fn clone(&self) -> LogicalPosition<P>
fn clone(&self) -> LogicalPosition<P>
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl<P> Debug for LogicalPosition<P>where
P: Debug,
impl<P> Debug for LogicalPosition<P>where
P: Debug,
§impl<P> Default for LogicalPosition<P>where
P: Default,
impl<P> Default for LogicalPosition<P>where
P: Default,
§fn default() -> LogicalPosition<P>
fn default() -> LogicalPosition<P>
Returns the “default value” for a type. Read more
§impl<P, X> From<[X; 2]> for LogicalPosition<P>
impl<P, X> From<[X; 2]> for LogicalPosition<P>
§fn from(_: [X; 2]) -> LogicalPosition<P>
fn from(_: [X; 2]) -> LogicalPosition<P>
Converts to this type from the input type.
§impl<P, X> From<(X, X)> for LogicalPosition<P>
impl<P, X> From<(X, X)> for LogicalPosition<P>
§fn from(_: (X, X)) -> LogicalPosition<P>
fn from(_: (X, X)) -> LogicalPosition<P>
Converts to this type from the input type.
§impl<P, X> From<LogicalPosition<P>> for [X; 2]
impl<P, X> From<LogicalPosition<P>> for [X; 2]
§fn from(p: LogicalPosition<P>) -> [X; 2]
fn from(p: LogicalPosition<P>) -> [X; 2]
Converts to this type from the input type.
§impl<P> From<LogicalPosition<P>> for Positionwhere
P: Pixel,
impl<P> From<LogicalPosition<P>> for Positionwhere
P: Pixel,
§fn from(position: LogicalPosition<P>) -> Position
fn from(position: LogicalPosition<P>) -> Position
Converts to this type from the input type.
§impl<P> Hash for LogicalPosition<P>where
P: Hash,
impl<P> Hash for LogicalPosition<P>where
P: Hash,
§impl<P> Ord for LogicalPosition<P>where
P: Ord,
impl<P> Ord for LogicalPosition<P>where
P: Ord,
§fn cmp(&self, other: &LogicalPosition<P>) -> Ordering
fn cmp(&self, other: &LogicalPosition<P>) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
§impl<P> PartialEq for LogicalPosition<P>where
P: PartialEq,
impl<P> PartialEq for LogicalPosition<P>where
P: PartialEq,
§impl<P> PartialOrd for LogicalPosition<P>where
P: PartialOrd,
impl<P> PartialOrd for LogicalPosition<P>where
P: PartialOrd,
impl<P> Copy for LogicalPosition<P>where
P: Copy,
impl<P> Eq for LogicalPosition<P>where
P: Eq,
impl<P> StructuralPartialEq for LogicalPosition<P>
Auto Trait Implementations§
impl<P> Freeze for LogicalPosition<P>where
P: Freeze,
impl<P> RefUnwindSafe for LogicalPosition<P>where
P: RefUnwindSafe,
impl<P> Send for LogicalPosition<P>where
P: Send,
impl<P> Sync for LogicalPosition<P>where
P: Sync,
impl<P> Unpin for LogicalPosition<P>where
P: Unpin,
impl<P> UnwindSafe for LogicalPosition<P>where
P: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
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Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
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where ConcreteType
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fn as_any(&self) -> &(dyn Any + 'static)
Convert
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’s vtable from &Trait
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
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’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<T> InitializeFromFunction<T> for T
impl<T> InitializeFromFunction<T> for T
§fn initialize_from_function(f: fn() -> T) -> T
fn initialize_from_function(f: fn() -> T) -> T
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Source§impl<T> IntoEither for T
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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T: Default,
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T: Default,
type NoneType = T
§fn null_value() -> T
fn null_value() -> T
The none-equivalent value.
§impl<T> Pointable for T
impl<T> Pointable for T
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T: ?Sized,
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T: ?Sized,
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