Struct freya::prelude::LaunchConfig

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pub struct LaunchConfig<'a, T = ()>
where T: Clone,
{ pub state: Option<T>, pub window_config: WindowConfig, pub embedded_fonts: Vec<(&'a str, &'a [u8])>, pub plugins: PluginsManager, pub default_fonts: Vec<String>, }
Expand description

Launch configuration.

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§state: Option<T>§window_config: WindowConfig§embedded_fonts: Vec<(&'a str, &'a [u8])>§plugins: PluginsManager§default_fonts: Vec<String>

Implementations§

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impl<'a, T> LaunchConfig<'a, T>
where T: Clone,

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pub fn new() -> LaunchConfig<'a, T>

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impl LaunchConfig<'_>

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pub fn load_icon(icon: &[u8]) -> Icon

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impl<'a, T> LaunchConfig<'a, T>
where T: Clone,

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pub fn with_size(self, width: f64, height: f64) -> LaunchConfig<'a, T>

Specify a Window size.

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pub fn with_min_size( self, min_width: f64, min_height: f64, ) -> LaunchConfig<'a, T>

Specify a minimum Window size.

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pub fn with_max_size( self, max_width: f64, max_height: f64, ) -> LaunchConfig<'a, T>

Specify a maximum Window size.

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pub fn with_decorations(self, decorations: bool) -> LaunchConfig<'a, T>

Whether the Window will have decorations or not.

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pub fn with_title(self, title: &'static str) -> LaunchConfig<'a, T>

Specify the Window title.

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pub fn with_transparency(self, transparency: bool) -> LaunchConfig<'a, T>

Make the Window transparent or not.

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pub fn with_state(self, state: T) -> LaunchConfig<'a, T>

Pass a custom value that your app will consume.

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pub fn with_background(self, background: &str) -> LaunchConfig<'a, T>

Specify the Window background color.

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pub fn with_visible(self, visible: bool) -> LaunchConfig<'a, T>

Specify the Window visibility at launch.

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pub fn with_font( self, font_name: &'a str, font: &'a [u8], ) -> LaunchConfig<'a, T>

Embed a font.

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pub fn without_default_fonts(self) -> LaunchConfig<'a, T>

Clear default fonts.

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pub fn with_default_font(self, font_name: &str) -> LaunchConfig<'a, T>

Regiter a default font.

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pub fn with_icon(self, icon: Icon) -> LaunchConfig<'a, T>

Specify the Window icon.

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pub fn on_setup(self, callback: fn(_: &mut Window)) -> LaunchConfig<'a, T>

Register a callback that will be executed when the window is created.

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pub fn on_exit(self, callback: fn(_: &mut Window)) -> LaunchConfig<'a, T>

Register a callback that will be executed when the window is closed.

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pub fn with_plugin( self, plugin: impl FreyaPlugin + 'static, ) -> LaunchConfig<'a, T>

Add a new plugin.

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pub fn with_window_attributes( self, window_attributes_hook: impl FnOnce(WindowAttributes) -> WindowAttributes + 'static, ) -> LaunchConfig<'a, T>

Register a Window Attributes hook.

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pub fn with_event_loop_builder( self, event_loop_builder_hook: impl FnOnce(&mut EventLoopBuilder<EventMessage>) + 'static, ) -> LaunchConfig<'a, T>

Register an Event Loop Builder hook.

Trait Implementations§

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impl<'a, T> Default for LaunchConfig<'a, T>
where T: Clone,

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fn default() -> LaunchConfig<'a, T>

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<'a, T> Freeze for LaunchConfig<'a, T>
where T: Freeze,

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impl<'a, T = ()> !RefUnwindSafe for LaunchConfig<'a, T>

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impl<'a, T = ()> !Send for LaunchConfig<'a, T>

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impl<'a, T = ()> !Sync for LaunchConfig<'a, T>

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impl<'a, T> Unpin for LaunchConfig<'a, T>
where T: Unpin,

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impl<'a, T = ()> !UnwindSafe for LaunchConfig<'a, T>

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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