pub struct TouchData {
pub screen_coordinates: Point2D<f64, Measure>,
pub element_coordinates: Point2D<f64, Measure>,
pub finger_id: u64,
pub phase: TouchPhase,
pub force: Option<Force>,
}
Expand description
Data of a Touch event.
Fields§
§screen_coordinates: Point2D<f64, Measure>
§element_coordinates: Point2D<f64, Measure>
§finger_id: u64
§phase: TouchPhase
§force: Option<Force>
Implementations§
source§impl TouchData
impl TouchData
pub fn new( screen_coordinates: Point2D<f64, Measure>, element_coordinates: Point2D<f64, Measure>, finger_id: u64, phase: TouchPhase, force: Option<Force>, ) -> TouchData
sourcepub fn get_screen_coordinates(&self) -> Point2D<f64, Measure>
pub fn get_screen_coordinates(&self) -> Point2D<f64, Measure>
Get the touch coordinates relative to the window bounds.
sourcepub fn get_element_coordinates(&self) -> Point2D<f64, Measure>
pub fn get_element_coordinates(&self) -> Point2D<f64, Measure>
Get the touch coordinates relatives to the element bounds.
sourcepub fn get_finger_id(&self) -> u64
pub fn get_finger_id(&self) -> u64
Get the finger that triggered this event.
sourcepub fn get_touch_phase(&self) -> TouchPhase
pub fn get_touch_phase(&self) -> TouchPhase
Get the touch phase of this event.
sourcepub fn get_touch_force(&self) -> Option<Force>
pub fn get_touch_force(&self) -> Option<Force>
Get the touch force of this event.
Trait Implementations§
impl StructuralPartialEq for TouchData
Auto Trait Implementations§
impl Freeze for TouchData
impl RefUnwindSafe for TouchData
impl Send for TouchData
impl Sync for TouchData
impl Unpin for TouchData
impl UnwindSafe for TouchData
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