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CameraViewer

Struct CameraViewer 

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pub struct CameraViewer { /* private fields */ }
Expand description

Renders the latest frame produced by a Camera.

§Example

use freya::{
    camera::*,
    prelude::*,
};

fn app() -> impl IntoElement {
    let camera = use_camera(CameraConfig::default);
    CameraViewer::new(camera)
}

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impl CameraViewer

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pub fn new(camera: Camera) -> Self

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pub fn corner_radius(self, corner_radius: impl Into<CornerRadius>) -> Self

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pub fn loading_placeholder(self, placeholder: impl Into<Element>) -> Self

Custom element rendered while the camera has not yet produced a frame.

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pub fn error_renderer( self, renderer: impl Into<Callback<CameraError, Element>>, ) -> Self

Custom element rendered when the camera fails before producing any frame.

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impl AccessibilityExt for CameraViewer

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fn get_accessibility_data(&mut self) -> &mut AccessibilityData

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fn accessibility(self, accessibility: AccessibilityData) -> Self

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fn a11y_id(self, a11y_id: impl Into<Option<NodeId>>) -> Self

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fn a11y_focusable(self, a11y_focusable: impl Into<Focusable>) -> Self

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fn a11y_auto_focus(self, a11y_auto_focus: impl Into<bool>) -> Self

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fn a11y_member_of(self, a11y_member_of: impl Into<NodeId>) -> Self

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fn a11y_role(self, a11y_role: impl Into<Role>) -> Self

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fn a11y_alt(self, value: impl Into<Box<str>>) -> Self

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fn a11y_builder(self, with: impl FnOnce(&mut Node)) -> Self

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impl ChildrenExt for CameraViewer

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fn get_children(&mut self) -> &mut Vec<Element>

Returns a mutable reference to the internal children vector. Read more
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fn children(self, children: impl IntoIterator<Item = Element>) -> Self

Extends the children with an iterable of Elements. Read more
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fn maybe_child<C>(self, child: Option<C>) -> Self
where C: IntoElement,

Appends a child only when the Option is Some. Read more
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fn child<C>(self, child: C) -> Self
where C: IntoElement,

Appends a single child element. Read more
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impl Component for CameraViewer

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impl ContainerExt for CameraViewer

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fn position(self, position: impl Into<Position>) -> Self

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fn padding(self, padding: impl Into<Gaps>) -> Self

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fn margin(self, margin: impl Into<Gaps>) -> Self

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fn min_width(self, minimum_width: impl Into<Size>) -> Self

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fn min_height(self, minimum_height: impl Into<Size>) -> Self

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fn max_width(self, maximum_width: impl Into<Size>) -> Self

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fn max_height(self, maximum_height: impl Into<Size>) -> Self

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fn visible_width(self, visible_width: impl Into<VisibleSize>) -> Self

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fn visible_height(self, visible_height: impl Into<VisibleSize>) -> Self

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impl ContainerWithContentExt for CameraViewer

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fn direction(self, direction: Direction) -> Self

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fn main_align(self, main_align: Alignment) -> Self

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fn cross_align(self, cross_align: Alignment) -> Self

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fn spacing(self, spacing: impl Into<f32>) -> Self

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fn content(self, content: Content) -> Self

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fn center(self) -> Self

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fn offset_x(self, offset_x: impl Into<f32>) -> Self

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fn offset_y(self, offset_y: impl Into<f32>) -> Self

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fn vertical(self) -> Self

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fn horizontal(self) -> Self

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impl EffectExt for CameraViewer

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fn get_effect(&mut self) -> &mut EffectData

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fn effect(self, effect: EffectData) -> Self

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fn overflow(self, overflow: impl Into<Overflow>) -> Self

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fn blur(self, blur: impl Into<f32>) -> Self

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fn rotation(self, rotation: impl Into<f32>) -> Self

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fn opacity(self, opacity: impl Into<f32>) -> Self

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fn scale(self, scale: impl Into<Scale>) -> Self

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impl ImageExt for CameraViewer

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fn get_image_data(&mut self) -> &mut ImageData

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fn image_data(self, image_data: ImageData) -> Self

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fn sampling_mode(self, sampling_mode: SamplingMode) -> Self

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fn aspect_ratio(self, aspect_ratio: AspectRatio) -> Self

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fn image_cover(self, image_cover: ImageCover) -> Self

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impl KeyExt for CameraViewer

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fn write_key(&mut self) -> &mut DiffKey

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fn key(self, key: impl Hash) -> Self

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impl LayoutExt for CameraViewer

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fn get_layout(&mut self) -> &mut LayoutData

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fn layout(self, layout: LayoutData) -> Self

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impl PartialEq for CameraViewer

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fn eq(&self, other: &CameraViewer) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for CameraViewer

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

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impl<T> ComponentKey for T
where T: Component,

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impl<T> ComponentProps for T
where T: Any + PartialEq,

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fn changed(&self, other: &(dyn ComponentProps + 'static)) -> bool

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impl<T> ContainerSizeExt for T
where T: ContainerExt,

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fn width(self, width: impl Into<Size>) -> Self

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fn height(self, height: impl Into<Size>) -> Self

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fn expanded(self) -> Self

Expand both width and height using Size::fill().
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fn from(t: T) -> T

Returns the argument unchanged.

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