Struct Terminal
pub struct Terminal { /* private fields */ }Available on crate feature
terminal only.Expand description
Internal terminal rendering element
Implementations§
§impl Terminal
impl Terminal
pub fn new(handle: TerminalHandle) -> Terminal
pub fn selection_color(self, selection_color: impl Into<Color>) -> Terminal
pub fn selection_color(self, selection_color: impl Into<Color>) -> Terminal
Set the selection highlight color
pub fn on_measured(
self,
callback: impl Into<EventHandler<(f32, f32)>>,
) -> Terminal
pub fn on_measured( self, callback: impl Into<EventHandler<(f32, f32)>>, ) -> Terminal
Set callback for when dimensions are measured (char_width, line_height)
pub fn font_family(self, font_family: impl Into<String>) -> Terminal
pub fn font_size(self, font_size: f32) -> Terminal
pub fn foreground(self, foreground: impl Into<Color>) -> Terminal
pub fn background(self, background: impl Into<Color>) -> Terminal
Trait Implementations§
§impl ElementExt for Terminal
impl ElementExt for Terminal
fn diff(&self, other: &Rc<dyn ElementExt>) -> DiffModifies
fn layout(&self) -> Cow<'_, LayoutData>
fn events_handlers( &self, ) -> Option<Cow<'_, HashMap<EventName, EventHandlerType, FxBuildHasher>>>
fn should_hook_measurement(&self) -> bool
fn measure( &self, context: LayoutContext<'_>, ) -> Option<(Size2D<f32, ()>, Rc<dyn Any>)>
fn render(&self, context: RenderContext<'_>)
fn into_element(self) -> Element
fn changed(&self, _other: &Rc<dyn ElementExt>) -> bool
fn accessibility(&self) -> Cow<'_, AccessibilityData>
fn effect(&self) -> Option<Cow<'_, EffectData>>
fn style(&self) -> Cow<'_, StyleState>
fn text_style(&self) -> Cow<'_, TextStyleData>
fn layer(&self) -> Layer
fn should_measure_inner_children(&self) -> bool
fn is_point_inside(&self, context: EventMeasurementContext<'_>) -> bool
fn clip(&self, _context: ClipContext<'_>)
fn render_rect(&self, area: &Rect<f32, ()>, scale_factor: f32) -> RRect
§impl EventHandlersExt for Terminal
impl EventHandlersExt for Terminal
fn get_event_handlers( &mut self, ) -> &mut HashMap<EventName, EventHandlerType, FxBuildHasher>
fn with_event_handlers( self, event_handlers: HashMap<EventName, EventHandlerType, FxBuildHasher>, ) -> Self
fn on_mouse_down( self, on_mouse_down: impl Into<EventHandler<Event<MouseEventData>>>, ) -> Self
fn on_mouse_up( self, on_mouse_up: impl Into<EventHandler<Event<MouseEventData>>>, ) -> Self
fn on_mouse_move( self, on_mouse_move: impl Into<EventHandler<Event<MouseEventData>>>, ) -> Self
fn on_global_mouse_up( self, on_global_mouse_up: impl Into<EventHandler<Event<MouseEventData>>>, ) -> Self
fn on_global_mouse_down( self, on_global_mouse_down: impl Into<EventHandler<Event<MouseEventData>>>, ) -> Self
fn on_global_mouse_move( self, on_global_mouse_move: impl Into<EventHandler<Event<MouseEventData>>>, ) -> Self
fn on_capture_global_mouse_move( self, on_capture_global_mouse_move: impl Into<EventHandler<Event<MouseEventData>>>, ) -> Self
fn on_capture_global_mouse_up( self, on_capture_global_mouse_up: impl Into<EventHandler<Event<MouseEventData>>>, ) -> Self
fn on_key_down( self, on_key_down: impl Into<EventHandler<Event<KeyboardEventData>>>, ) -> Self
fn on_key_up( self, on_key_up: impl Into<EventHandler<Event<KeyboardEventData>>>, ) -> Self
fn on_global_key_down( self, on_global_key_down: impl Into<EventHandler<Event<KeyboardEventData>>>, ) -> Self
fn on_global_key_up( self, on_global_key_up: impl Into<EventHandler<Event<KeyboardEventData>>>, ) -> Self
fn on_wheel( self, on_wheel: impl Into<EventHandler<Event<WheelEventData>>>, ) -> Self
fn on_touch_cancel( self, on_touch_cancel: impl Into<EventHandler<Event<TouchEventData>>>, ) -> Self
fn on_touch_start( self, on_touch_start: impl Into<EventHandler<Event<TouchEventData>>>, ) -> Self
fn on_touch_move( self, on_touch_move: impl Into<EventHandler<Event<TouchEventData>>>, ) -> Self
fn on_touch_end( self, on_touch_end: impl Into<EventHandler<Event<TouchEventData>>>, ) -> Self
fn on_pointer_press( self, on_pointer_press: impl Into<EventHandler<Event<PointerEventData>>>, ) -> Self
fn on_pointer_down( self, on_pointer_down: impl Into<EventHandler<Event<PointerEventData>>>, ) -> Self
fn on_pointer_enter( self, on_pointer_enter: impl Into<EventHandler<Event<PointerEventData>>>, ) -> Self
fn on_pointer_leave( self, on_pointer_leave: impl Into<EventHandler<Event<PointerEventData>>>, ) -> Self
fn on_file_drop( self, on_file_drop: impl Into<EventHandler<Event<FileEventData>>>, ) -> Self
fn on_global_file_hover( self, on_global_file_hover: impl Into<EventHandler<Event<FileEventData>>>, ) -> Self
fn on_global_file_hover_cancelled( self, on_global_file_hover_cancelled: impl Into<EventHandler<Event<FileEventData>>>, ) -> Self
fn on_ime_preedit( self, on_ime_preedit: impl Into<EventHandler<Event<ImePreeditEventData>>>, ) -> Self
fn on_sized(
self,
on_sized: impl Into<EventHandler<Event<SizedEventData>>>,
) -> Selfwhere
Self: LayoutExt,
Source§fn on_press(
self,
on_press: impl Into<EventHandler<Event<PressEventData>>>,
) -> Self
fn on_press( self, on_press: impl Into<EventHandler<Event<PressEventData>>>, ) -> Self
This is generally the best event in which to run “press” logic, this might be called
onClick, onActivate, or onConnect in other platforms. Read moreSource§fn on_secondary_press(
self,
on_pointer_press: impl Into<EventHandler<Event<PressEventData>>>,
) -> Self
fn on_secondary_press( self, on_pointer_press: impl Into<EventHandler<Event<PressEventData>>>, ) -> Self
Also called the context menu click in other platforms.
Gets triggered when: Read more
Source§fn on_all_press(
self,
on_press: impl Into<EventHandler<Event<PressEventData>>>,
) -> Self
fn on_all_press( self, on_press: impl Into<EventHandler<Event<PressEventData>>>, ) -> Self
Gets triggered when: Read more
§impl LayoutExt for Terminal
impl LayoutExt for Terminal
fn get_layout(&mut self) -> &mut LayoutData
fn layout(self, layout: LayoutData) -> Self
Auto Trait Implementations§
impl Freeze for Terminal
impl !RefUnwindSafe for Terminal
impl !Send for Terminal
impl !Sync for Terminal
impl Unpin for Terminal
impl !UnwindSafe for Terminal
Blanket Implementations§
§impl<T> AnyEq for T
impl<T> AnyEq for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> ComponentProps for T
impl<T> ComponentProps for T
fn changed(&self, other: &(dyn ComponentProps + 'static)) -> bool
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more