Struct ShaderFill
pub struct ShaderFill { /* private fields */ }Implementations§
§impl ShaderFill
impl ShaderFill
pub fn new<F>( sksl: impl Into<Arc<str>>, effect: RCHandle<SkRuntimeEffect>, provider: F, ) -> ShaderFill
pub fn from_provider<S>(
sksl: impl Into<Arc<str>>,
effect: RCHandle<SkRuntimeEffect>,
provider: S,
) -> ShaderFillwhere
S: ShaderProvider + 'static,
pub fn prepare_shader(
&self,
bounds: Rect<f32, ()>,
) -> Option<RCHandle<SkShader>>
pub fn prepare_shader( &self, bounds: Rect<f32, ()>, ) -> Option<RCHandle<SkShader>>
Prepare the shader for use by providing the necessary uniforms. Returns None if the provider could not produce a [Shader], in which case the renderer will fallback to no fill.
Trait Implementations§
§impl Clone for ShaderFill
impl Clone for ShaderFill
§fn clone(&self) -> ShaderFill
fn clone(&self) -> ShaderFill
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for ShaderFill
impl Debug for ShaderFill
§impl<'de> Deserialize<'de> for ShaderFill
Available on crate feature serde only.
impl<'de> Deserialize<'de> for ShaderFill
Available on crate feature
serde only.§fn deserialize<D>(
deserializer: D,
) -> Result<ShaderFill, <D as Deserializer<'de>>::Error>where
D: Deserializer<'de>,
fn deserialize<D>(
deserializer: D,
) -> Result<ShaderFill, <D as Deserializer<'de>>::Error>where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
§impl Display for ShaderFill
impl Display for ShaderFill
§impl Hash for ShaderFill
impl Hash for ShaderFill
§impl PartialEq for ShaderFill
impl PartialEq for ShaderFill
§impl Serialize for ShaderFill
Available on crate feature serde only.
impl Serialize for ShaderFill
Available on crate feature
serde only.§fn serialize<S>(
&self,
serializer: S,
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>where
S: Serializer,
fn serialize<S>(
&self,
serializer: S,
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>where
S: Serializer,
Serialize this value into the given Serde serializer. Read more
Auto Trait Implementations§
impl Freeze for ShaderFill
impl !RefUnwindSafe for ShaderFill
impl Send for ShaderFill
impl Sync for ShaderFill
impl Unpin for ShaderFill
impl UnsafeUnpin for ShaderFill
impl !UnwindSafe for ShaderFill
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> ComponentProps for T
impl<T> ComponentProps for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more